Steam-Achievements.com

Apex Legends™ achievements

Apex Legends is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale.

Apex Legends™ has 12 achievements. The rarest is Apex Legend, unlocked by just 15.1% of owners; the most common is Jumpmaster at 46.8%. An average owner has unlocked 3.6 of 12 (30%), and a full 100% run is worth 453 rarity points.

12achievements
3.6 (30%)achievements unlocked by an average owner
453total rarity score across all achievements
max 15.1%of players unlocked all achievements

Rarity tiers

Graded by the share of owners who have unlocked each one, from Steam's global statistics.

All 12 achievements

#AchievementUnlocked byTierRarity scoreMedian playtimeAvg. unlock order
JumpmasterBe the Jumpmaster 5 times
46.8% Common 21 56h 2.7
Fully KittedEquip a fully kitted weapon
42.2% Common 24 60h 3.8
Kill LeaderBecome the Kill Leader
41.3% Common 24 72h 3.9
Team PlayerRespawn a teammate
39.9% Common 25 73h 3.6
Apex ReconWin a game as a recon character
32.2% Common 31 121h 4.9
Apex AssaultWin a game as an assault character
31.5% Common 32 125h 5
Decked OutEquip any 2 legendary equipment items at the same time
28.9% Common 35 172h 6.3
Apex SupportWin a game as a support character
27.8% Common 36 158h 6.2
The PlayerReach player level 50
23.9% Rare 42 202h 5.4
Apex ControllerWin a game as a controller character
17.6% Rare 57 296h 8.3
Well-RoundedDeal 5,000 damage with 8 different Legends
16.6% Rare 60 313h 8
Apex LegendWin a game with 8 different Legends
15.1% Rare 66 303h 9.7

12 of 12 carry a public description; Steam withholds the rest as spoilers.
Median playtime is the median total hours these owners have in Apex Legends™ — not the time the achievement itself takes, which Steam publishes no way to measure. It says what kind of player holds it: the rarest rows are high largely because completionists play more. Median rather than mean because playtime is heavily right-skewed, and measured across 619 sampled owners.
Avg. unlock order is the mean position an achievement occupies in a player's run, measured across 502 randomly sampled owners — Steam publishes no such figure. It is shown only where at least 5 of them hold the achievement, which is why the rarest rows are blank: at 15.1% only a handful of sampled players have it. 12 of 12 clear that bar.

See how many of these you have unlocked

Paste a Steam profile to compare your Apex Legends™ progress against every other owner — and the rest of your library too.