THE CRITICALLY ACCLAIMED FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
ELDEN RING has 42 achievements. The rarest is Elden Ring, unlocked by just 10.5% of owners; the most common is Roundtable Hold at 75%. An average owner has unlocked 17.5 of 42 (42%), and a full 100% run is worth 1,217 rarity points.
Graded by the share of owners who have unlocked each one, from Steam's global statistics.
| # | Achievement | Unlocked by | Tier | Rarity score | Median playtime | Avg. unlock order |
|---|---|---|---|---|---|---|
| 75% | Common | 13 | 104h | 1.5 | ||
| 70.9% | Common | 14 | 108h | 2.2 | ||
| 65.1% | Common | 15 | 113h | 3.7 | ||
| 60.7% | Common | 16 | 123h | 6.3 | ||
| 59.3% | Common | 17 | 126h | 5.8 | ||
| 58% | Common | 17 | 126h | 7.2 | ||
| 57.7% | Common | 17 | 127h | 6.9 | ||
| 55.5% | Common | 18 | 127h | 8.4 | ||
| 53.2% | Common | 19 | 128h | 10 | ||
| 50.9% | Common | 20 | 128h | 11.9 | ||
| 50% | Common | 20 | 134h | 14.3 | ||
| 49.6% | Common | 20 | 132h | 15.4 | ||
| 47.9% | Common | 21 | 132h | 12 | ||
| 45.6% | Common | 22 | 140h | 19.4 | ||
| 45% | Common | 22 | 140h | 20.5 | ||
| 44.2% | Common | 23 | 140h | 22.4 | ||
| 44% | Common | 23 | 140h | 21 | ||
| 43.6% | Common | 23 | 141h | 20.2 | ||
| 43.4% | Common | 23 | 140h | 17.1 | ||
| 43.2% | Common | 23 | 142h | 24.2 | ||
| 43% | Common | 23 | 140h | 17.1 | ||
| 41.8% | Common | 24 | 143h | 14.4 | ||
| 41.6% | Common | 24 | 141h | 26.2 | ||
| 40.7% | Common | 25 | 142h | 22.6 | ||
| 40.5% | Common | 25 | 144h | 28.7 | ||
| 39.9% | Common | 25 | 144h | 19.9 | ||
| 39.8% | Common | 25 | 146h | 25.1 | ||
| 39.7% | Common | 25 | 159h | 20.5 | ||
| 39.2% | Common | 26 | 155h | 16.3 | ||
| 38.1% | Common | 26 | 148h | 18.5 | ||
| 36.4% | Common | 27 | 153h | 27.6 | ||
| 34.9% | Common | 29 | 154h | 23 | ||
| 30.1% | Common | 33 | 159h | 31.4 | ||
| 29.1% | Common | 34 | 163h | 25.4 | ||
| 28.2% | Common | 35 | 157h | 32.9 | ||
| 23.9% | Rare | 42 | 203h | 34 | ||
| 18.3% | Rare | 55 | 181h | 32.5 | ||
| 17.7% | Rare | 56 | 195h | 32.9 | ||
| 17.7% | Rare | 56 | 208h | 34.5 | ||
| 17.2% | Rare | 58 | 195h | 32.2 | ||
| 16.4% | Rare | 61 | 209h | 37.1 | ||
| 10.5% | Rare | 95 | 225h | 41.4 |
6 of 42 carry a public description; Steam withholds the rest as spoilers.
Median playtime is the median total hours these owners have in ELDEN RING — not the time the achievement itself takes, which Steam publishes no way to measure. It says what kind of player holds it: the rarest rows are high largely because completionists play more. Median rather than mean because playtime is heavily right-skewed, and measured across 257 sampled owners.
Avg. unlock order is the mean position an achievement occupies in a player's run, measured across 277 randomly sampled owners — Steam publishes no such figure. It is shown only where at least 5 of them hold the achievement, which is why the rarest rows are blank: at 10.5% only a handful of sampled players have it. 42 of 42 clear that bar.
See how many of these you have unlocked
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